Yarmital Squire
Posts : 77 Join date : 2022-11-07
| Subject: Limited/Banned Listings Mon Nov 07, 2022 8:00 pm | |
| THE LIMITED/BANNED LISTINGS BANNED Time Manipulation Any form of "absolute" power Controlling other characters without the PC's specific authorization “Permanent” Invincibility [More to be added as the need arises.] LIMITED [NOTE: One may have TWO Limited's in their character's lifetime.] [Any form of Immortality is considered limited] [The Demon Clan is considered Limited] - Full Counter [Physical]:
onal non-limited power. (i.e. having three non-limited powers)
[spoiler="Full Counter [Physical]"] [Claimed By: ] Name: Full Counter [Physical] Type: Defensive Appearance: Appears as damage being dealt to the attacker, as opposed to the user. Description: Full Counter enables its user to reflect attacks aimed at him back at the enemy, but with double the power; therefore, the stronger the opponent's powers are, the stronger the user's power becomes. However, there are also many drawbacks to Full Counter: the user cannot initiate any attacks themselves with the use of this technique. This version is ONLY able to counter physical attacks such as weapon attacks or punches, NOT magical attacks. Requirements:
- Full Counter [Magical]:
[Claimed By: ] Name: Full Counter [Magical] Type: Defensive Appearance: Appears as damage being dealt to the attacker, as opposed to the user. Description: Full Counter enables its user to reflect attacks aimed at him back at the enemy, but with double the power; therefore, the stronger the opponent's powers are, the stronger the user's power becomes. However, there are also many drawbacks to Full Counter: the user cannot initiate any attacks themselves with the use of this technique. This version is ONLY able to counter magical attacks such as fireballs or lightning strikes, NOT physical attacks. Requirements:
- Sunshine:
[Claimed By: ] Name: Sunshine Type: Support Appearance: The user grows physically stronger, with their muscles growing larger and more defined as time goes on. The user is also able to create powerful miniature suns and to increase the heat around them by high amounts. Description: The user grows considerably stronger the longer a fight persists, able to defeat any opponent if they can last long enough in battle. This is a unique power in that the user Strength, Agility, and Magic Potency grows by +1 tier per two posts. Unlike most ability this allows the user to exceed the cap of personal buffs by one allows them to hit a peak +6 to the three stats. Once they have reached the highest tier of +6, they are granted invincibility for one post before their power begins declining at the same rate at which it increased. Requirements: User must take two additional weakness perks for a total of 8 for non humans and 10 for humans if all perks are used.
- Immortality Curse:
[Claimed By: Name: Immortality Curse Type: Curse Rank: X Mana Cost: X Description: A curse that revives the victim without fail regardless of the means of death, including suicide or getting killed, no matter how many times they die. It additionally prevents the victim from dying of old age. In exchange for the infinite number of revivals, the victim's emotions are slowly drained to nourish the user. The user can be incapacitated via other means however, such as poison, rendering them unconscious, cutting off arms/legs/decapitation, sealing them in a manner that they cannot escape, ect... This curse gives the user 10 lives. Once lives are used up, they must get the spell cast on them again or they die. Requirements: Curse strength [To get this placed on them without knowing the spell, the recipient must do a 5 post thread of battling with a powerful wizard, this shall be monitored by staff heavily!]
- The Four Horsemen of the Apocalypse:
[Claimed By: ] Name: Conquest Type: Defensive Appearance: Appears as an invisible barrier spanning a radius of 5 meters with the user in the center. Any magic within this barrier crumbles/dissipates. Users eyes glow white when activated. Description: The user is immune to magic of all types to include magical powers that would have a passive/active effect on the user, and any magic launched/fired/used at/against the user is destroyed or deactivated when it comes within a radius of 5 meters. This includes but is not limited to all magical powers deactivating when their user is within the radius mentioned above and any active spells deactivating when within the range as well. Doesn't effect magic originating from the user. Requirements:
[Claimed By:] Name: War Type: Offensive Appearance: When active, the users eyes will glow red. Description: The users physical perks are increased by +1 for each enemy they face simultaneously. The more enemies they face at once, the stronger they become. Requirements:
[Claimed By: ] Name: Famine Type: Defensive Appearance: Appears as the user absorbing magic fired at them/in the area, their eyes glow an ethereal black when in use. Description: The user is able to absorb any magical attack used against them, converting it into mana and adding it into their pool. They can also drain the mana from a character simply by touching them. They drain the mana slowly, but noticeably. Requirements:
[Claimed By:] Name: Death Type: Offensive Appearance: The users eyes glow a pale green when in use. Description: The user is the embodiment of death, being unable to die via old age or poisons. They are also able to revive characters that die within the same topic. The user also has 5 lives each topic that can prevent them from dying, similar to the other forms of immortality, except these five lives reset each new topic. As in, the user has 5 lives each topic. These do not stack unused lives in new topics. Requirements:
- Fountain of Youth:
[Claimed By: __] Name: Immortality [Fountain of Youth] Type: Support Appearance: Has no appearance, aside from wounds healing by themselves, turning to steam as they heal. Description: The user is granted ten lives per time they drink from the fountain. These lives are expended whenever the user heals from an otherwise deadly attack. When a user runs out of lives, they are rendered mortal once again and must either drink again from the fountain to regain immortality. They cannot gain more than 10 lives. Requirements: One must do a 5 post topic of drinking from the fountain of youth
- Infinity:
[Claimed By: ] Name: Infinity Type: Support Appearance: Has no physical appearance Description: A simple, yet immensely powerful magic ability that removes duration from any spell cast by the user. They are able to keep any spell they activate going for as long as they are able to provide mana, while physical things they create are permanent until they decide to disperse them. The power also grants them unlimited Magical Energy, never running out of mana. Requirements: The user is unable to take any perks that aren't related to magic in their strengths.
- Excalibur:
[Claimed By: __] Name: Divine Sword: Excalibur Type: Blade Merchant/Custom: Merchant Rank: X Material: Divine Steel Damage Type: Slashing, Piercing Equipment Ability: Name: Excalibur! Type: Weapon Power Appearance: N/A Description:- Gilded History:Weapon gains +3 tiers in strength.
- Divine Light: Weapon is able to deal damage to Demons that cannot be healed.
- Sword in the Stone: Only the chosen wielder can lift the weapon, all others will find its weight immeasurable.
Requirements: Excalibur Equipment Techniques: Cost: 6,000 Gold Requirements: Swordsmanship Strength, 5 post topic of pulling the blade from a stone.
- Seven Sacred Treasures:
- Chastiefol [Claimed By:
Name: Spirit Spear: Chastiefol Type: Spear Merchant/Custom: Merchant Rank: X Material: Sacred Tree Damage Type: Piercing, Slashing Equipment Ability: Name: Form Change Type: Weapon Power Appearance: N/A Description: Shift: The user is able to form the spirit spear into any other weapon form they are capable of wielding. They may also turn it into a shield.
Requirements: Fairy Clan Equipment Techniques: Cost: 5,000 gold Requirements: Spear Strength, Fairy Clan
- Gideon [Claimed By:
Name: War Hammer: Gideon Type: Blunt Weapons Merchant/Custom: Merchant Rank: X Material: Magic Earth Damage Type: Bludgeoning Equipment Ability: Name:Lightning Rod Type: Weapon Ability Appearance: N/A Description: Lightning Rod「避雷針 Hiraishin」: This ability allows Gideon to absorb magical attacks it receives and redirect them into the earth, canceling them as a result. However, the redirected magic cause a serious damage to the earth and the creatures that lives on it Requirements: Limited to Giant Clan Equipment Techniques: Cost: 5,000 Gold Requirements: Blunt Weapons Strength, Giant Clan
- Herritt [Claimed By:
Name: Twin Bow: Herritt Type: Bow and Arrows Merchant/Custom: Merchant Rank: X Material: Psionic Energy Damage Type: Piercing Equipment Ability: Name: Boost Type: Weapon Ability Appearance: N/A Description: Dead Eye: All spells and techniques fired from the bow gains tracking, and naturally moves towards the target. This does not make the attack undodgeable, as anyone fast enough can still dodge. Purified Vision: When using the bow, the user is able to see through solid objects and can see anywhere within a mile of themselves with a 360 degree radius. Mana Vision: The user is able to see mana, allowing them to not only track attacks better but also to see how powerful an opponent's magic is. Requirements: Equipment Techniques: Cost: 5,000 Gold Requirements: Bow and Arrow Strength
- Lostvayne:
[CLAIMED BY: ] Name: Demon Sword: Lostvayne Type: Blade Merchant/Custom: Merchant Rank: X Material: Demonic Steel Damage Type: Slashing, Piercing Equipment Ability: Name: Clone Type: Weapon Ability Appearance: N/A Description: Physical Clone: Lostvayne's special ability that allows the user to create up to four clones of themself. The clones only retain a fraction of the original's stats, with one clone having half the stats of the original. The halved stats are divided among each additional clone. [clones have -1 tier of the user per clone made, i.e. 1 clone is -1 tier, 2 clones is -2 tiers, 3 clones is -3 tiers, etc...] [These clones only last for the duration of the topic they are created in.] Requirements: Swordsmanship Strength
Equipment Techniques: Cost: 5,000 Gold Requirements: Blade Strength
- Courechouse [Claimed By:
Name: Holy Staff: Courechouse Type: Staff Merchant/Custom: Merchant Rank: X Material: Blessed Metals Damage Type: Bludgeoning Equipment Ability: Name: Full Release Type: Weapon Ability Appearance: N/A Description: Full Release: Upon using the phrase Release, the user boosts their physical stats by +5 for 4 posts, after which they are unable to release the staff again for 5 posts. Requirements: Staff Strength
Equipment Techniques: Cost: 5,000 Gold Requirements: Staff Strength
- Aldan [Claimed By:
Name: Morning Star: Aldan Type: Pure Magic [Does not boost any stat] Merchant/Custom: Merchant Rank: X Material: Divine Star Damage Type: Magical Equipment Ability: Name: Morning Star Type: Weapon Ability Appearance: N/A Description: Morning Star: The user is able to cast any of their abilities from the location of the orb. Levitation: The user is able to maneuver Aldan anywhere they can see within a 20 meter radius of themselves. They are also able to teleport Aldan to the palm of their hand regardless of where it is at any time.
Requirements: Pure Magic Strength
Equipment Techniques: Cost: 5,000 Gold Requirements: Pure Magic Strength
- Rhitta:
[Claimed By:] Name: Divine Axe: Rhitta Type: Thrown Weapons Merchant/Custom: Merchant Rank: X Material: Divine Gold Damage Type: Slashing, Bludgeoning Equipment Ability: Name: Sacred Treasure Release Type: Weapon Ability Appearance: N/A Description: Release: The Divine Axe stores the heat and light given off by the user as they go through their transformation while wielding the axe and once every three topics, they are able to use it to extend their maximum power by three posts. Summons: The Divine Axe can be beckoned to the wielder from any location, from which it will fly through the air and through/around any obstacle into the users open hand. it moves at a speed of 800 in this condition. Power of Choice: Only one chosen by the axe can wield it, all others find that its weight is immeasurable. Requirements:
Equipment Techniques: Cost: 5,000 Gold Requirements: Thrown Weapons Strength
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